

Player can then move another stack of darts into their inventory to extend its spoil time.


Hitting the target with another dart before the first one delivers all of its torpor will stack the effect in terms of time, meaning that if you hit a target a second time while it still has 2 seconds of torpor increase, it will then have 7 seconds of torpor increase. The target's torpor will increase by 1200% of the damage dealt instantaneously, as well as an additional 500% of the damage over the next 5 seconds, for a total of 442 Torpor with a 100% Longneck Rifle. Upon impact, the Shocking Tranquilizer Dart deals 26 base damage to the target, which increases with the quality of the rifle it is fired from. It is twice as effective as the Tranquilizer Dart for knocking out, but deals no more damage. The Shocking Tranquilizer Dart is a type of Torpor-raising ammunition for use in a Longneck Rifle.
